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What the gukc is arnold for maya
What the gukc is arnold for maya






what the gukc is arnold for maya

It comprises three episodes of the animated series edited into one continuous movie: "The First Face-Off" parts I and II, and " Duck Hard". The two part pilot " The First Face-Off" was released as a direct-to-video feature film in 1997, titled Mighty Ducks the Movie: The First Face-Off. The episodes aired from September 1996 to January 1997 on The Disney Afternoon on Friday afternoons and on ABC on Saturday mornings.

  • The aiSwitch node can utilize 20 different inputs.Īnd the dragon mesh.The following is a list of episodes of the Mighty Ducks animated series.
  • Of course it works with OSL shaders as well (which using custom file name inputs).įile node/File Texture Name -> aiOSLShader/Filename (a custom input) -> aiOSLShader/Out Value -> aiSwitch/Input # -> aiSwitch/Out Color -> aiStandardShader/Emission Color.
  • You can use this method with MASH network generated instances of course.
  • Connect the aiSwitch Out Color into the shader.ĭone.
  • what the gukc is arnold for maya

    Set the Gain Max to the number of inputs (max ID + 1) minus a little number (for example 6 – 0.001 = 5.999)Ĭonnect the Out Color R into the aiSwitch node as Index Create an aiSwitch node and connect the File nodes as inputs.Drag and drop your texture files in the Hypershade.You can utilize this for example to create object id based texture randomization in shaders. A super useful node in Arnold is the aiColorJitter node.








    What the gukc is arnold for maya